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connecting to a web server question

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  #1  
Old 14-Dec-2007, 06:58 PM
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Smile connecting to a web server question

hey this will be a simple and so easy question to answer for you.....

for instance consider you connect to www.gamespot.com and

at a time you connect to there, connection seems too slow
think you have another connection to same site in another time for example 2 hours later
and connection seems good

shortly when you connect to a site in distinct times, connection speed will become
different

what are the reasons for this ?













 
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  #2  
Old 14-Dec-2007, 07:03 PM
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Many possible reasons:

Your machine has a problem
The server machine has a load problem
Your ISP has a network problem
Your ADSL contention has cut in
There is congestion somewhere in the path between you and the server
Your ISP has bandwidth-limited you because you have been using P2P too much.

and so on...

Harry.

 
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  #3  
Old 14-Dec-2007, 07:10 PM
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Quote:
Originally Posted by hbroomhall View Post
Many possible reasons:

Your machine has a problem
The server machine has a load problem
Your ISP has a network problem
Your ADSL contention has cut in
There is congestion somewhere in the path between you and the server
Your ISP has bandwidth-limited you because you have been using P2P too much.

and so on...

Harry.
mate i got it . Many people connecting at the same time to same site will reduce the connection speed ?

then

adsl contention ?


server - my pc bandwidth issue cause lots of people connect simultaneously?

 
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  #4  
Old 14-Dec-2007, 07:11 PM
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any other question is

if i wish to build a game server , what sort of stuff should i pick ?

 
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  #5  
Old 14-Dec-2007, 07:20 PM
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Quote:
Originally Posted by kobem View Post
mate i got it . Many people connecting at the same time to same site will reduce the connection speed ?
Of course. Assume a server has a 10Mbit/s connection to the Internet. Just one person on their own connected will get that 10Mbps. 10 people connecting at the same time will only get 1Mbps each. And 100 people connection will each only get 100Kbps.
Quote:
Originally Posted by kobem View Post
then

adsl contention ?
Telcos and ISPs don't fully provision their links, on the grounds that not everybody will be heavy users at the same time.
On one exchange there might be 30 people with 1Mbps connections. To save money the ISP/telco will only put in 10Mbps backhaul, instead of 30Mbps. This is known as contention.

Quote:
Originally Posted by kobem View Post
server - my pc bandwidth issue cause lots of people connect simultaneously?
I don't understand the question I'm afraid.

Harry.

 
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  #6  
Old 14-Dec-2007, 07:22 PM
hbroomhall hbroomhall is offline
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Quote:
Originally Posted by kobem View Post
any other question is

if i wish to build a game server , what sort of stuff should i pick ?
Depends.
What game?
What bandwidth does it use per user.
How many simultaneous users
What disk space is required per user?
What disk space is required for the game?

And that is just the start!

Harry.

 
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Old 14-Dec-2007, 07:45 PM
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Quote:
Originally Posted by hbroomhall View Post
Of course. Assume a server has a 10Mbit/s connection to the Internet. Just one person on their own connected will get that 10Mbps. 10 people connecting at the same time will only get 1Mbps each. And 100 people connection will each only get 100Kbps.

Telcos and ISPs don't fully provision their links, on the grounds that not everybody will be heavy users at the same time.
On one exchange there might be 30 people with 1Mbps connections. To save money the ISP/telco will only put in 10Mbps backhaul, instead of 30Mbps. This is known as contention.



I don't understand the question I'm afraid.

Harry.
hey mate third question is ..... below.....
between my pc and server , bandwidth issue (because of lots of people connect simultaneously)?

 
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Old 14-Dec-2007, 07:54 PM
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Quote:
Originally Posted by hbroomhall View Post
Depends.
What game?
What bandwidth does it use per user.
How many simultaneous users
What disk space is required per user?
What disk space is required for the game?

And that is just the start!

Harry.
for example does game have to have multiplayer feature to build a game server ?
if not

think 1000 users
bandwidth, disk space per user and per game according to you ?
game name would be witcher

 
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Old 14-Dec-2007, 10:01 PM
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Quote:
Originally Posted by kobem View Post
hey mate third question is ..... below.....
between my pc and server , bandwidth issue (because of lots of people connect simultaneously)?
The only possible answer to that is 'could be'.

Harry.

 
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Old 14-Dec-2007, 10:04 PM
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Quote:
Originally Posted by kobem View Post
for example does game have to have multiplayer feature to build a game server ?
Er - if it isn't multi-player why the server?
Quote:
Originally Posted by kobem View Post
if not

think 1000 users
bandwidth, disk space per user and per game according to you ?
game name would be witcher
Don't know Witcher (yes - I know you posted screenshots - but I know nothing about the game), but 1000 *simultaneous* users will demand some serious hardware and Internet connection. On the other hand, if it is 1000 signed users, with only about 10 on at a time, then the requirements are much less.

Harry.

 
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Old 14-Dec-2007, 10:10 PM
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Quote:
Originally Posted by kobem View Post
for example does game have to have multiplayer feature to build a game server ?
if not

think 1000 users
bandwidth, disk space per user and per game according to you ?
game name would be witcher
Having looked round a bit - I see no evidence that the server code has been released - so you wouldn't be able to run a server for it.

If you know differently please give a link.

Harry.

 
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  #12  
Old 19-Dec-2007, 09:02 AM
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Quote:
Originally Posted by hbroomhall View Post
Er - if it isn't multi-player why the server?


Don't know Witcher (yes - I know you posted screenshots - but I know nothing about the game), but 1000 *simultaneous* users will demand some serious hardware and Internet connection. On the other hand, if it is 1000 signed users, with only about 10 on at a time, then the requirements are much less.

Harry.
you explained that "if it isn't multi-player why the server?" and think conditions above
and consider a huge LAN gaming

 
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Old 19-Dec-2007, 11:52 AM
hbroomhall hbroomhall is offline
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Quote:
Originally Posted by kobem View Post
you explained that "if it isn't multi-player why the server?" and think conditions above
and consider a huge LAN gaming
I'm not sure what the question is here.

Hrry.

 
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Old 19-Dec-2007, 12:58 PM
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You would probably need permission from the game developer as well (I think)

 
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Old 19-Dec-2007, 02:30 PM
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Quote:
Originally Posted by stuPeas View Post
You would probably need permission from the game developer as well (I think)
And be able to understand bandwidth...




'To err is human, but to really foul things up you need a computer' Anon, 1978
 
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